10-12-2015, 05:52 PM
It is not that easy. I am tiling a universe for the general case, and using the camera path from a larger coord system and translating it to my coords. But I have touched up the file loader that can be used by you with the points in the attachment. This should get you the test case you need.
There is a header that contains a vert count and a camera linear velocity and an angular velocity. Each vert line also contains Euler angles for camera orientation that is studiously ignored by the loader.
digitally yours,
rda
There is a header that contains a vert count and a camera linear velocity and an angular velocity. Each vert line also contains Euler angles for camera orientation that is studiously ignored by the loader.
digitally yours,
rda