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Multiple Objects
#5
Having objects, each with a SplineController attached, using a spline is the easiest and best way to go. If SplineController is too much overhead for your particular setup, you'll need to create a custom script that uses Curvy API to get spline data and move your objects accordingly. But unless you want to animate several hundred objects simultaneous I would stick to SplineController.
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Messages In This Thread
Multiple Objects - by LastSipahi - 01-28-2015, 09:05 AM
RE: Multiple Objects - by Jake - 04-27-2016, 07:06 PM

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