11-29-2023, 09:02 AM
First of all thank you for this amazing tool. This is a unique tool. I'm having a lot of fun when using.
I'm making an endless driving game. I am using "Input GameObjects" with a lot of groups inside. When I reach some points I'm moving last point forward to create space for new roads. But while it's creating new ones I want it to remove the ones behind us or behind a point. I tried rasterized path's from to range setting or volume spot's range to setting but these functions moving the first ones forward so these options didn't worked for me. Is there a way for removing or not creating the ones behind?
I'm making an endless driving game. I am using "Input GameObjects" with a lot of groups inside. When I reach some points I'm moving last point forward to create space for new roads. But while it's creating new ones I want it to remove the ones behind us or behind a point. I tried rasterized path's from to range setting or volume spot's range to setting but these functions moving the first ones forward so these options didn't worked for me. Is there a way for removing or not creating the ones behind?