11-30-2022, 11:38 AM
I came up with a modified code for singleton handling. It avoids the stack overflow. I still recommande to use the workaround above, since it does not rely on code that was written ten minutes ago and tested very little. I am sending you that code via PM
In a non distant future, I will look deeper into all the known issues regarding _CurvyGlobal_, most of which can be summarized to: find a singleton implementation that works properly with play mode, edit mode, prefab mode, multithreading, while supporting all the combinations of "Enter Play Mode Options" possible.
In a non distant future, I will look deeper into all the known issues regarding _CurvyGlobal_, most of which can be summarized to: find a singleton implementation that works properly with play mode, edit mode, prefab mode, multithreading, while supporting all the combinations of "Enter Play Mode Options" possible.
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.