Hi
Please use the BuildVolumeMesh.AddMaterial and BuildVolumeMesh.SetMaterial methods to add and modify materials to the Build Volume Mesh module. Each material is associated with an instance of CGMaterialSettingsEx, which contains the settings displayed on your screenshot. Please ignore the MaterialId field, as it is obsolete, useless, and will be removed in version 9.0
I hope this helped
Have a nice day
Please use the BuildVolumeMesh.AddMaterial and BuildVolumeMesh.SetMaterial methods to add and modify materials to the Build Volume Mesh module. Each material is associated with an instance of CGMaterialSettingsEx, which contains the settings displayed on your screenshot. Please ignore the MaterialId field, as it is obsolete, useless, and will be removed in version 9.0
I hope this helped
Have a nice day
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