Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Bending splines can break the mesh
#1
Hi, Please see the video (WebP) first.

Case. angle 15: https://dotup.org/uploda/dotup.org2644572.webp
Case. angle 30: https://dotup.org/uploda/dotup.org2644574.webp
Case. angle 45: https://dotup.org/uploda/dotup.org2644575.webp

The mesh breaks at angle 45.

The mesh is generated using Curvy Generator, and the spline has 240 CPs.
I have moved the positions of each CP a little bit over time, so that when viewed from the front, the effect is as if you are going down a path over time.

However, if the angle becomes too steep, the mesh will break.
Does the mesh break when it is bent at such a steep angle?

The version we are using is the following.
Unity 2020.3.22f1
Curvy Splines 7.1.6
Reply


Messages In This Thread
Bending splines can break the mesh - by yanke - 11-12-2021, 08:30 PM
RE: Bending splines can break the mesh - by _Aka_ - 11-12-2021, 09:54 PM
RE: Bending splines can break the mesh - by yanke - 11-14-2021, 07:04 PM
RE: Bending splines can break the mesh - by _Aka_ - 11-14-2021, 10:15 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
Information New free asset: Converter For Unity Splines _Aka_ 5 19 04-25-2024, 11:11 AM
Last Post: _Aka_
  Incorrect mesh alignment after extrusion on curved path Thinkurvy 10 21 04-17-2024, 10:57 AM
Last Post: _Aka_
  snap to the curve created by the curvy splines segment points ShiroeYamamoto 3 11 04-02-2024, 02:24 PM
Last Post: _Aka_
  Adjust radius of generated mesh via script? Shackman 1 4 03-26-2024, 01:12 PM
Last Post: _Aka_

Forum Jump: