09-27-2013, 09:22 AM
(09-27-2013, 05:29 AM)dxpsite Wrote:(09-25-2013, 10:59 AM)Jake Wrote: Hi,Yes, very successfully solution!!!! It working!
I've already posted an answer on the playmaker forum before reading this
First you should consider using the "Curvy Move Along Spline" action, it's more versatile and offers more options. Though "Align to Spline" works as well, it's more suited for static placement.
If I understand you right you want to offset the object to the left or right from it's position on the spline. So after you positioned the object just use the Translate action to shift it along it's own x-axis (Space=Self). This should do the trick.
Does this help?
Jake
p.s. i want using control character without your script... In Playmaker.. left-right realized.. but jump work in process..
If you let the "MoveAlongSpline" action set your rotation, translate the local(self) y-axis to jump!