Hi,
I am Aka, and am I will be working from now on on Curvy.
My first contact with Curvy was as a user, 4 years ago. Every now and then, when I came up with some bug fix or optimization, I would write to Jake to share it with him, and that's how we knew each other.
Right now, I am working on switching Curvy from FluffyUnderware to ToolBuddy, the name under which I publish in the AssetStore, which involves changing the website, forum, and whatnot. Then, in the next few weeks (depending on the Unity asset publishing process) the first post-FluffyUnderware update of Curvy should be released. It will mainly contain bug fixes and optimizations.
Feel free to write to me if you have any question ask, I will try to answer the best I can.
I am Aka, and am I will be working from now on on Curvy.
My first contact with Curvy was as a user, 4 years ago. Every now and then, when I came up with some bug fix or optimization, I would write to Jake to share it with him, and that's how we knew each other.
Right now, I am working on switching Curvy from FluffyUnderware to ToolBuddy, the name under which I publish in the AssetStore, which involves changing the website, forum, and whatnot. Then, in the next few weeks (depending on the Unity asset publishing process) the first post-FluffyUnderware update of Curvy should be released. It will mainly contain bug fixes and optimizations.
Feel free to write to me if you have any question ask, I will try to answer the best I can.
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.