Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Aligning objects along a banking path
#5
(01-06-2016, 06:57 PM)Jake Wrote: Hm, guess you'll need to divide the support beam from it's poles and add a custom module. Place the beam like the planks, then use the generated Spots to feed a custom module.

That module takes the spots as input and outputs a set of new spots that you feed to CreateMesh, thus creating the poles. The input spots provide all the neccessary information (position and rotation) that you need to calculate the starting position of the poles (project from center along rotation axis with 1/2 track width). For each input spot you'll calculate two output spots then.

Thanks for the information. I'm still new at using curvy and hadn't thought about chaining modules in such a way. That makes sense and I will give that a try.
Reply


Messages In This Thread
Aligning objects along a banking path - by DavidT - 01-01-2016, 01:16 AM
RE: Aligning objects along a banking path - by DavidT - 01-07-2016, 02:50 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Rasterized Path Range issue proton 3 15 04-27-2024, 09:26 AM
Last Post: proton
  Incorrect mesh alignment after extrusion on curved path Thinkurvy 10 21 04-17-2024, 10:57 AM
Last Post: _Aka_
  Line Renderer between two objects on a spline travellinggamedev 1 7 01-13-2024, 10:39 AM
Last Post: _Aka_
  Removing the objects behind an object alms94 6 6 12-06-2023, 09:31 PM
Last Post: _Aka_

Forum Jump: