04-29-2024, 12:24 PM
Hi,
Here is the fix:
In DeformMesh.cs, go to line 128. It should read like this:
Replace it with
This should fix the issue.
I hope this helped.
If and when you feel like it, please leave a review for the asset, that helps a lot.
Have a nice day
Here is the fix:
In DeformMesh.cs, go to line 128. It should read like this:
Code:
if (inputMeshes.Count != 0)
Code:
if (path != null && inputMeshes.Count != 0)
I hope this helped.
If and when you feel like it, please leave a review for the asset, that helps a lot.
Have a nice day
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.