Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Splines for a node system
#3
Runtime definately, not not as GUI-objects but as common 3d gameobjects.
If you know Shaderforge or any other nodebased editor you see what I want.
Wink
I worry if Curvy allows to have many separate (not connected) curves,
each one clickable (collider) and updating its shape when the connected node is moved by the user.
Reply


Messages In This Thread
Splines for a node system - by Cascho - 09-16-2015, 04:18 PM
RE: Splines for a node system - by Jake - 09-22-2015, 07:42 AM
RE: Splines for a node system - by Cascho - 10-13-2015, 09:12 PM
RE: Splines for a node system - by Jake - 10-14-2015, 06:47 PM
RE: Splines for a node system - by Cascho - 10-14-2015, 06:51 PM
RE: Splines for a node system - by Cascho - 10-25-2015, 09:35 PM
RE: Splines for a node system - by Jake - 10-26-2015, 06:37 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
Lightbulb Junction & Connection Navigation System Design SAMYTHEBIGJUICY 6 3,439 03-25-2026, 10:10 PM
Last Post: _Aka_
  Connections Between Opposing Splines lockiidraws 1 570 12-04-2025, 02:14 PM
Last Post: _Aka_
  Spawn at start/ end of splines rickgplus 4 2,860 03-21-2025, 12:34 PM
Last Post: _Aka_
  Any performance 'hacks' for scene with lots of splines rickgplus 1 1,806 03-18-2025, 10:11 PM
Last Post: _Aka_

Forum Jump: