08-30-2024, 12:46 PM
(07-08-2024, 05:23 PM)_Aka_ Wrote: If so, there is no such rotation included in the above scripts. You can do the rotation easily by adding a script that applies the rotation based on the controllers' Speed property. Make the rotated 3D model of the wheel a child of the controller, that way you can modify your rotation without the controller interfering with it.
Did this help?
Yes thank you very much!

