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GameObjects that move along the path of Curvy Splines will protrude.
#5
As for my question, I was able to achieve this by using a similar method in the CurvySpline class.

InterpolateAndGetTangentFast
GetOrientationUpFast

In addition, I was able to accomplish what I wanted using Quaternion.LookRotation.
Thank you for your fast and accurate support!
Curvy Splines is a really great the asset.
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Messages In This Thread
RE: GameObjects that move along the path of Curvy Splines will protrude. - by yanke - 10-26-2021, 08:28 AM

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