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Activate Curvy Generator After Scene Load
#6
Here is the fix: Replace the content of CurvyGenerator.TryAutoRefresh with this:
Code:
        public void TryAutoRefresh()
        {
            if (AutoRefresh)
            {
                double realtimeSinceStartup =
#if UNITY_2020_2_OR_NEWER
                    Time.realtimeSinceStartupAsDouble;
#else
                    Time.realtimeSinceStartup;
#endif
                if (Application.isPlaying)
                {
                    if (realtimeSinceStartup - mLastUpdateTime > RefreshDelay * 0.001f)
                    {
                        mLastUpdateTime = realtimeSinceStartup;
                        Refresh();
                    }
                }
#if UNITY_EDITOR
                else
                {
                    if (realtimeSinceStartup - mLastEditorUpdateTime > RefreshDelayEditor * 0.001f)
                    {
                        mLastEditorUpdateTime = realtimeSinceStartup;
                        Refresh();
                    }
                }
#endif
            }
        }
Please let me know if this worked for you
Have a nice day
Available for freelance work, feel free to reach out: toolbuddy.net
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Messages In This Thread
RE: Activate Curvy Generator After Scene Load - by _Aka_ - 05-06-2021, 02:13 PM

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