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Frequent runtime updates of Curvy Generator for simulating plant growth using Splines
#3
Also, I am assuming the 2ms per generator per frame figure is measured in editor, right? How are the performance in a build? A lot of perfs are used by the editor code of Curvy Splines, code that don't run in a build.
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RE: Frequent runtime updates of Curvy Generator for simulating plant growth using Splines - by _Aka_ - 10-01-2020, 06:56 PM

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