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one-way connections
#3
thanks for your reply. i did it by checking the angle between segments (got it from CurvyDefaultEventHandler).
but i thought of a way of marking the control points in a connection so that if you switch splines you can not switch back.
for example, i have two round orbits and one spline that connects them. i wanted my ship to go from lower orbit to the higher one and stay there.
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Messages In This Thread
one-way connections - by otez.jedi - 09-01-2016, 04:00 PM
RE: one-way connections - by Jake - 09-02-2016, 06:08 AM
RE: one-way connections - by otez.jedi - 09-02-2016, 07:42 AM
RE: one-way connections - by Jake - 09-04-2016, 09:57 AM
RE: one-way connections - by otez.jedi - 09-05-2016, 08:01 AM

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