11-15-2015, 09:22 PM
Another idea: add/remove Control Points dynamically, and have your CG path input ranged.
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Rolling sphere over generated mesh
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| Messages In This Thread |
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Rolling sphere over generated mesh - by ioanma - 11-12-2015, 10:24 PM
RE: Rolling sphere over generated mesh - by Jake - 11-13-2015, 07:57 AM
RE: Rolling sphere over generated mesh - by ioanma - 11-15-2015, 04:48 PM
RE: Rolling sphere over generated mesh - by Jake - 11-15-2015, 06:56 PM
RE: Rolling sphere over generated mesh - by ioanma - 11-15-2015, 07:23 PM
RE: Rolling sphere over generated mesh - by Jake - 11-15-2015, 09:22 PM
RE: Rolling sphere over generated mesh - by ioanma - 11-15-2015, 10:31 PM
RE: Rolling sphere over generated mesh - by ioanma - 11-15-2015, 11:56 PM
RE: Rolling sphere over generated mesh - by Jake - 11-16-2015, 07:07 PM
RE: Rolling sphere over generated mesh - by ioanma - 11-17-2015, 09:11 AM
RE: Rolling sphere over generated mesh - by Jake - 11-17-2015, 07:51 PM
RE: Rolling sphere over generated mesh - by ioanma - 11-17-2015, 08:27 PM
RE: Rolling sphere over generated mesh - by ioanma - 11-18-2015, 08:11 AM
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