11-06-2015, 07:45 AM
Thanks for responding! I generated the mesh for the track (that the character controller falls through) with Curvy script Spine Path Mesh Builder. Using Curvy version 1.61 and Unity 4.6.5.
|
Curvy mesh and character collider question
|
|
« Next Oldest | Next Newest »
|
| Messages In This Thread |
|
Curvy mesh and character collider question - by anachronicdesigns - 11-04-2015, 07:46 PM
RE: Curvy mesh and character collider question - by Jake - 11-05-2015, 06:24 PM
RE: Curvy mesh and character collider question - by anachronicdesigns - 11-06-2015, 07:45 AM
|
| Possibly Related Threads… | |||||
| Thread | Author | Replies | Views | Last Post | |
| Is there a way to generate UVs along deformed and copied mesh? | kubak | 1 | 320 |
03-18-2026, 08:34 PM Last Post: _Aka_ |
|
| Curvy Line Renderer for UI Spline? | gekido | 7 | 6,235 |
07-13-2025, 07:11 PM Last Post: _Aka_ |
|
| Replace deform mesh on volume spots | Kokoriko49 | 1 | 2,327 |
06-09-2025, 06:49 PM Last Post: _Aka_ |
|
| Mesh Generation between two splines | vatan | 4 | 3,638 |
02-14-2025, 07:11 AM Last Post: vatan |
|