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Changing train speed
I am trying to change the train speed with a slider in the the Train example scene.
However whenever I adjust the speed in TrainManager.cs  , it reverts the trains position back to 0 on the spline. 
How can I adjust the trains speed on the fly ?

You tried this in the editor while having TrainManager in the inspector? It's just an example script, so setting speed does trigger OnValidate() and there reset() is called who reset positions.

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