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Proper metadata usage
#1
I need my SplineController to quickly access the radius of points along the spline. I have the math working properly but am trying to best fit it into the architecture of Curvy. 

1) Is it correct place to cached the radius values in Metadata (i.e. public class RadiusMetadata : CurvyInterpolatableMetadataBase<float> )?
    If not, what would you suggest?

2) Only RadiusMetadata of certain segments would need to be recalculated when a control point is manipulated. Will this occur using CurvySpline.SetDirty( cpOfRadiusToUpdate,...) or automagiclly by just setting the segment's LocalPosition ?
     If so, what to implement in RadiusMetadata to catch dirty notifications?
     If not, do I just implement my own RadiusMetadata.BuildCache when any of it's segment's dependent cps changes?
       (It would be nice if this 'dependency' is handling was the same one Curvy uses taking 'followUp' things into consideration. I don't want to reinvent it)
     Or what would you suggest?
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#2
Hi

1) Inheriting from CurvyInterpolatableMetadataBase makes sense only if the radius value is linearly interpolable between control points. Is it the case? The meta data is stored at each control point, and in between them, a linear interpolation is applied to get the meta data value at a specific point.

2) I will look deeper into this and answer you later.

Have a nice day
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#3
Hi
About point 2:
There is no dirtying notification. When a CP is dirtied, the spline will get refreshed, which triggers an CurvySpline.OnRefresh event. You can listen to the meta data's spline for that event. That way, you don't have to mind about connections, follow ups or what not. In your event listener, compare the current CP's position with the one you would have cached before hand, and if different, update your meta data.
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