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Using another model for InfiniteTracks sample
#3
(05-02-2020, 01:31 PM)_Aka_ Wrote: In InfiniteTrack.cs, replace the line shape.SetManagedShape<CSRectangle>(); with whathever you want. You can also create the extrusion shape in the scene and give it as a parameter to InfiniteTrack, instead of making InfiniteTrack create it via code

Have a nice day

Awesome! Thanks.
Also, I have a new question. When I moved the GameObject InfiniteTrack to another place(for example 100,100,100), I notice that the tracks don't move, they stay in the original position(0,0,0). 
Is there a way to fix this?
Thanks a lot, you are awesome.
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RE: Using another model for InfiniteTracks sample - by AnsonMustang - 05-02-2020, 02:38 PM

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