05-02-2020, 02:38 PM
(05-02-2020, 01:31 PM)_Aka_ Wrote: In InfiniteTrack.cs, replace the line shape.SetManagedShape<CSRectangle>(); with whathever you want. You can also create the extrusion shape in the scene and give it as a parameter to InfiniteTrack, instead of making InfiniteTrack create it via code
Have a nice day
Awesome! Thanks.
Also, I have a new question. When I moved the GameObject InfiniteTrack to another place(for example 100,100,100), I notice that the tracks don't move, they stay in the original position(0,0,0).
Is there a way to fix this?
Thanks a lot, you are awesome.