01-05-2019, 11:14 PM
Hello there,
Yes i am using the version 2018.3.0f2
What you can do to reproduce the error is the following.
Take the scene 26 with the generator spline and make it a prefab ( i did that to bootstrap it faster but still even if you create it anew you will have the same effect ).
Then create a new scene and place this prefab. Try to manipulate a bit the mesh for the mesh cap and then select the main spline.
Try adding more points to the spline and then select Closed on the spline. The error should be reproducable at this point.
Whatever you will do after that , including modifying the speed of the agent that will run on the spline will give this kind of errors on the console.
Yes i am using the version 2018.3.0f2
What you can do to reproduce the error is the following.
Take the scene 26 with the generator spline and make it a prefab ( i did that to bootstrap it faster but still even if you create it anew you will have the same effect ).
Then create a new scene and place this prefab. Try to manipulate a bit the mesh for the mesh cap and then select the main spline.
Try adding more points to the spline and then select Closed on the spline. The error should be reproducable at this point.
Whatever you will do after that , including modifying the speed of the agent that will run on the spline will give this kind of errors on the console.