02-03-2017, 09:23 AM
In regards to Q1, I've found that it's taking into consideration the bounds of the GameObject (GO) you're using. So if you have a GO that is a cube of 1mx1mx1m with it's pivot in the centre, and you tell the GO to space along the spline 1m before and after each GO, the gap between the pivots of the GOs will be 3m
0.5m from the pivot then 2 x 1m, and then another 0.5m to the next GO pivot.
0.5m from the pivot then 2 x 1m, and then another 0.5m to the next GO pivot.