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SplineController Move Speed
#3
What does the spline controller units mean, is it World Units per second?

Looks like the issue was 3 fold, Scaling the mesh was scaling the movement speed, I wasn't calling Refresh and the Shape Extrusion I was using wasn't thick enough to see.


However now I see a new issue. When I set the radius to something very small like .1224
The shape is no longer a circle put a pentagon.

This is with Path.Resolution = 200. Optimization turned off
are there other ways to make this circle more of a circle and this small resolution. (The object moves in a perfect circle..)
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Messages In This Thread
SplineController Move Speed - by aspartamed - 05-10-2016, 02:47 PM
RE: SplineController Move Speed - by Jake - 05-11-2016, 06:14 AM
RE: SplineController Move Speed - by aspartamed - 05-11-2016, 04:37 PM
RE: SplineController Move Speed - by Jake - 05-18-2016, 07:22 PM

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