05-11-2016, 04:37 PM
What does the spline controller units mean, is it World Units per second?
Looks like the issue was 3 fold, Scaling the mesh was scaling the movement speed, I wasn't calling Refresh and the Shape Extrusion I was using wasn't thick enough to see.
However now I see a new issue. When I set the radius to something very small like .1224
The shape is no longer a circle put a pentagon.
This is with Path.Resolution = 200. Optimization turned off
are there other ways to make this circle more of a circle and this small resolution. (The object moves in a perfect circle..)
Looks like the issue was 3 fold, Scaling the mesh was scaling the movement speed, I wasn't calling Refresh and the Shape Extrusion I was using wasn't thick enough to see.
However now I see a new issue. When I set the radius to something very small like .1224
The shape is no longer a circle put a pentagon.
This is with Path.Resolution = 200. Optimization turned off
are there other ways to make this circle more of a circle and this small resolution. (The object moves in a perfect circle..)