05-11-2016, 06:14 AM
1.) SplineController either uses TF or Unity world units, but...
2.) don't scale your controller and check wether your controller sets local or world coordinates
3.) You're updating the radius of the CSCircle shape by code or animation? If you use the Radius property the script should update itself (if not you've encountered a bug!). If you animate the value, be sure to call Refresh()
2.) don't scale your controller and check wether your controller sets local or world coordinates
3.) You're updating the radius of the CSCircle shape by code or animation? If you use the Radius property the script should update itself (if not you've encountered a bug!). If you animate the value, be sure to call Refresh()