11-10-2023, 03:53 PM
I've already started to realise that the way I've got things set up isn't perfect but not sure how else to tackle these problems.
For example if I wanted to apply the same concept in the top right connection, so that the player in the picture first selects to go left and then wants to go right at the second junction. Both left and right turns on that second junction are the same connection point from the first spline! So I can't apply my method there unless I say OK switch to the first spline AND switch direction to backwards.
Maybe setting this up as two separate loops is better where they dont have a shared middle path. Curious to know how people have something like this set up
For example if I wanted to apply the same concept in the top right connection, so that the player in the picture first selects to go left and then wants to go right at the second junction. Both left and right turns on that second junction are the same connection point from the first spline! So I can't apply my method there unless I say OK switch to the first spline AND switch direction to backwards.
Maybe setting this up as two separate loops is better where they dont have a shared middle path. Curious to know how people have something like this set up