10-11-2022, 11:16 AM
Hi Ferdinand,
I modified the code above to avoid using the "new ();" expression, since it is not compatible with all the currently supported Unity version. Let me know if you have any issue with me changing this.
Have a nice day
I modified the code above to avoid using the "new ();" expression, since it is not compatible with all the currently supported Unity version. Let me know if you have any issue with me changing this.
Have a nice day
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