01-17-2022, 01:39 PM
Hi
1. and 2. If you go to CurvyControlle.ShowOffsetSection, and set its return value to true, you will have the offset feature always available. But the result might not be what you want. If that is indeed the case, you can either modify SplineController.ComputeTargetPositionAndRotation, or make your own controller that would inherit from SplineController and override its ComputeTargetPositionAndRotation method. In that method, the controller gets the spline data and returns the position and orientation the controlled object should have. By modifying this code, you can implement your custom behaviour.
3. Modifying ComputeTargetPositionAndRotation would be the solution for this too.
Did this help?
Have a nice day
1. and 2. If you go to CurvyControlle.ShowOffsetSection, and set its return value to true, you will have the offset feature always available. But the result might not be what you want. If that is indeed the case, you can either modify SplineController.ComputeTargetPositionAndRotation, or make your own controller that would inherit from SplineController and override its ComputeTargetPositionAndRotation method. In that method, the controller gets the spline data and returns the position and orientation the controlled object should have. By modifying this code, you can implement your custom behaviour.
3. Modifying ComputeTargetPositionAndRotation would be the solution for this too.
Did this help?
Have a nice day
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