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Regarding static orientation
#1
   
I am using Generator as the attached screen shot.
My problem is that
1. I added several CP into the spline path. It is just the line. Some of them are rotated along Z-axis.
2. I expected that Shape of mesh would be twisted by. the spline path.
3. However the result as the attached screen shot was not what I expected.
4. Using spline.GetOrientation(tf), I get the correct the rotation.
5. But the mesh is not.

I am using static orientation for the spline path. The orientation is following correctly along my CPs. But the shape of mesh does not following that orientation.
Please let me know what I missed.
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Messages In This Thread
Regarding static orientation - by mydayz - 12-02-2021, 05:06 AM
RE: Regarding static orientation - by _Aka_ - 12-02-2021, 01:06 PM
RE: Regarding static orientation - by mydayz - 12-02-2021, 01:29 PM
RE: Regarding static orientation - by _Aka_ - 12-02-2021, 01:50 PM
RE: Regarding static orientation - by mydayz - 12-02-2021, 02:15 PM
RE: Regarding static orientation - by _Aka_ - 12-02-2021, 11:04 PM
RE: Regarding static orientation - by mydayz - 12-03-2021, 12:41 AM
RE: Regarding static orientation - by _Aka_ - 12-03-2021, 12:37 PM
RE: Regarding static orientation - by _Aka_ - 12-03-2021, 12:49 PM
RE: Regarding static orientation - by mydayz - 12-05-2021, 09:04 AM
RE: Regarding static orientation - by _Aka_ - 12-05-2021, 01:25 PM

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