09-11-2021, 11:12 PM
Hi
Unlike the impression I was under, there is indeed no way to avoid them getting generated when entering play mode. I will have to implement a solution to your problem. Until then, here is how you can do it:
In the CurvyGenerator.Update() method, add the following at the method start:
if (AutoRefresh == false) return;
Then set the AutoRefresh boolean in your generator's inspector to false. That should do the trick.
Let me know if you need further help
If and when you feel like it, please leave a review for the asset, that helps a lot.
Have a nice day
Unlike the impression I was under, there is indeed no way to avoid them getting generated when entering play mode. I will have to implement a solution to your problem. Until then, here is how you can do it:
In the CurvyGenerator.Update() method, add the following at the method start:
if (AutoRefresh == false) return;
Then set the AutoRefresh boolean in your generator's inspector to false. That should do the trick.
Let me know if you need further help
If and when you feel like it, please leave a review for the asset, that helps a lot.
Have a nice day
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.