08-12-2021, 02:39 PM
(08-12-2021, 11:39 AM)_Aka_ Wrote: Hi
Curvy has different features, some more CPU intensive than others. For example moving an object is really cheap compared to generating a mesh from an extrusion. So, and this is probably not the answer you want to hear, it really depends on what you want to do.
I am not a mobile developer, so I can't speak of experience, but what I can say is that I have seen various projects on mobile using Curvy, and that for years, so this should mean that old mobile phones should handle Curvy too.
About the train example, that isn't a costly scenario, it should run fine on mobile.
About mobile specific best practices, I don't see any for now. Here are some non-mobile specific performance tips: https://curvyeditor.com/documentation/performancetips/start
Let me know if you find any issue, will do my best to solve it
Have a nice day
Thanks. That should be enough confidence for me to proceed. Thanks for the very prompt reply