03-01-2021, 02:43 PM
Thank you, that fixed it. I actually tested with a variable but it didn't work either.
So to actually get the absolute position I have to multiply TF with length, or is there a more lazy way? :p
Also, how heavy is get nearest point? How many per frame can you use without running into trouble?
So to actually get the absolute position I have to multiply TF with length, or is there a more lazy way? :p
Also, how heavy is get nearest point? How many per frame can you use without running into trouble?