I have a similar issue -- I thought there might be a simple solution already but it doesn't appear to be so. I'd like to create a loop back track from a switch (where the follow up spline from the main branch loops back to the diverging branch (in railroad terms, a 'balloon track'). Reading the solution above, I can get it to work by flipping the follow up spline, but I'd rather not do that -- I think it's going to get messy if there are multiple trains on the track -- and would much rather be able to set the spline controller logic to deal with it by using a connecting point listener and attaching a script at the CP. But so far, all in my attempts to do a double reverse -- changing the various parameters of the spline controller (trying ignore direction, flip flop, etc.) -- the train just gets stuck, flip-flopping at the connection point. Do you have any suggestions?
How to face forwards when going backwards
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Messages In This Thread |
How to face forwards when going backwards - by jh092 - 08-16-2020, 06:12 PM
RE: How to face forwards when going backwards - by _Aka_ - 08-16-2020, 09:57 PM
RE: How to face forwards when going backwards - by jh092 - 08-17-2020, 12:25 AM
RE: How to face forwards when going backwards - by jh092 - 08-17-2020, 07:43 AM
RE: How to face forwards when going backwards - by _Aka_ - 08-17-2020, 01:47 PM
RE: How to face forwards when going backwards - by DekoGames - 08-26-2020, 10:44 PM
RE: How to face forwards when going backwards - by _Aka_ - 08-26-2020, 11:05 PM
RE: How to face forwards when going backwards - by DekoGames - 08-26-2020, 11:49 PM
RE: How to face forwards when going backwards - by DekoGames - 08-27-2020, 05:17 PM
RE: How to face forwards when going backwards - by _Aka_ - 08-27-2020, 09:15 PM
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