Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
2D Docking to a moving target, (landing direction matters!)
#1
I'm wondering how to start going about coding logic for my aircraft to "dock" on a moving target, where the dock vector is fixed to that target's transform.

I'd like to see flight paths based like in the following pic. 

[Image: TIAP7YD.png]


I guess the first step would be to imagine if that dock was fixed, and then tackle the moving target part? But I'm not sure where to begin, trying to find examples online. Doesn't need to be spline related, but I was thinking Curvy might help somehow?
Reply


Messages In This Thread
2D Docking to a moving target, (landing direction matters!) - by nomadigi - 04-11-2018, 04:35 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Moving object down or up the spline using gravity velikizlivuk 6 17 07-26-2023, 10:06 PM
Last Post: _Aka_
  how to make fast moving controller go all the way to linear points?(curvy8) hawken 7 12 06-06-2023, 09:47 AM
Last Post: _Aka_
  How to get direction of last control point? _RicO 4 23 04-13-2023, 11:27 AM
Last Post: _Aka_
  Obstacle Moving Along the spline Chanon 1 7 06-13-2022, 04:13 PM
Last Post: _Aka_

Forum Jump: