02-01-2017, 07:45 PM
Hi,
there is no builtin solution and Curvy doesn't store curvation deltas directly. But you can access CurvySplineSegment.ApproximationT[] to get tangents (i.e. direction) of cache points and calculate directional velocity from this.
To find the array index to start use getApproximationIndexINTERNAL().
To max this, create a custom metadata class that automatically fills an array (ApproximationDirVel[] or such). You then can easily access that from a custom controller to add smooth rolling.
Does that help?
there is no builtin solution and Curvy doesn't store curvation deltas directly. But you can access CurvySplineSegment.ApproximationT[] to get tangents (i.e. direction) of cache points and calculate directional velocity from this.
To find the array index to start use getApproximationIndexINTERNAL().
To max this, create a custom metadata class that automatically fills an array (ApproximationDirVel[] or such). You then can easily access that from a custom controller to add smooth rolling.
Does that help?