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SplineController Reset to initial Position
#4
(06-14-2016, 02:59 PM)aspartamed Wrote: Is there something that should be called when the spline is changed?
Yeah, call CurvySpline.Refresh() to immediately use the changes, otherwise Refresh() will be called internally next frame. In general, calling Refresh() often isn't bad - it won't do anything unless spline parts are flagged dirty or you force refresh by Refresh(true).
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RE: SplineController Reset to initial Position - by Jake - 06-15-2016, 10:36 AM

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