05-18-2016, 07:22 PM
Controller units are world units when you use an absolute movement mode!
To work with very small resolutions, you should check a few settings:
- CurvyGenerator.MinDistance. This will most likely solve your issue.
- CacheDensity of the shape spline
Does that help?
To work with very small resolutions, you should check a few settings:
- CurvyGenerator.MinDistance. This will most likely solve your issue.
- CacheDensity of the shape spline
Does that help?