03-22-2016, 03:51 AM
From what I know Curvy doesn't provide spline navigation. (perhaps in progress)
I would do some research at navmesh by unity. Create small path ways eg. 10cm width and place game objects as a target point.
The asset store provide some very clever asset about swarm and single object navmesh logics. eg:
https://www.assetstore.unity3d.com/en/#!/content/17943
https://www.assetstore.unity3d.com/en/#!/content/1876
If you wana realize with curvy and by your own, you need a lot programming experience.
A navigation system requires world quadrants an tree traversals https://en.wikipedia.org/wiki/Tree_traversal
Good luck
I would do some research at navmesh by unity. Create small path ways eg. 10cm width and place game objects as a target point.
The asset store provide some very clever asset about swarm and single object navmesh logics. eg:
https://www.assetstore.unity3d.com/en/#!/content/17943
https://www.assetstore.unity3d.com/en/#!/content/1876
If you wana realize with curvy and by your own, you need a lot programming experience.
A navigation system requires world quadrants an tree traversals https://en.wikipedia.org/wiki/Tree_traversal
Good luck
(Henry Ford) Each hour more of searching is each hour less of your live time.