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Control point rotation
#3
(03-18-2016, 08:23 PM)Jake Wrote: As bac9-flcl said, you're setup looks good for what you're after. If setting Spline's Orientation to static results in unwanted rotations, set it back to Dynamic and make some or all CP's orientation anchors, that might result in a better "flow". Orientation anchor means the dynamic orientation uses the CP's transform as a target while keeping the orientation flow continuous.

If my settings are correct then the package is not working as I understand it should... 

I took another screenshot:

   

 If the package was working the front of the ship should have rotated so that it is facing the Z axis on the selected control point in the attached picture.   Nothing I've tried will make the front of the ship rotate off axis with the spline.  Furthermore no Curvy example has this behavior.  I'm not clear why if my settings are correct I'm not getting the behavior I want? Does the package not support this behavior?
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Messages In This Thread
Control point rotation - by hoesterey - 03-16-2016, 08:32 PM
RE: Control point rotation - by Jake - 03-18-2016, 08:23 PM
RE: Control point rotation - by hoesterey - 03-20-2016, 10:01 PM
RE: Control point rotation - by Jake - 03-22-2016, 10:03 PM
RE: Control point rotation - by hoesterey - 03-23-2016, 04:46 PM
RE: Control point rotation - by Jake - 03-26-2016, 08:10 AM

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