Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[SOLVED] Additional fields on a Connection
#7
If you add scripts to a connection's Gameobject, use CurvySplineSegment.Connection.gameObject.GetComponent<>() to find your script.
Reply


Messages In This Thread
RE: Additional fields on a Connection - by Jake - 01-22-2016, 01:11 PM
RE: Additional fields on a Connection - by Jake - 01-22-2016, 05:59 PM
RE: [SOLVED] Additional fields on a Connection - by Jake - 01-27-2016, 07:18 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
Bug Changing spline connection in inspector causes splines to revert to defaults lacota 3 6 03-18-2024, 07:55 PM
Last Post: _Aka_
Thumbs Up Can't delete connection lacota 3 6 03-16-2024, 11:34 AM
Last Post: _Aka_
Lightbulb Junction & Connection Navigation System Design SAMYTHEBIGJUICY 4 13 11-27-2023, 01:04 PM
Last Post: _Aka_
  Connection "next' control point jh092 3 15 11-22-2023, 11:47 AM
Last Post: _Aka_

Forum Jump: