01-27-2016, 07:18 PM
If you add scripts to a connection's Gameobject, use CurvySplineSegment.Connection.gameObject.GetComponent<>() to find your script.
[SOLVED] Additional fields on a Connection
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Messages In This Thread |
[SOLVED] Additional fields on a Connection - by Trainzland - 01-20-2016, 07:43 PM
RE: Additional fields on a Connection - by Jake - 01-22-2016, 01:11 PM
RE: Additional fields on a Connection - by Trainzland - 01-22-2016, 05:47 PM
RE: Additional fields on a Connection - by Jake - 01-22-2016, 05:59 PM
RE: Additional fields on a Connection - by Trainzland - 01-22-2016, 06:58 PM
RE: Additional fields on a Connection - by Trainzland - 01-24-2016, 02:04 AM
RE: [SOLVED] Additional fields on a Connection - by Jake - 01-27-2016, 07:18 PM
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