01-04-2016, 05:57 PM
Moving about 100 SplineController require 10 Kbyte GC Alloc in Refresh(); One needs 100B
From what I see the GC Alloc is produced in base.Refresh();
I do not want to create SplineController dynamically on the fly.
Is there any chance to have a SplineController option that exist permanenely at run time?
Or is there any other option available to prevent the GC's on a SC?
From what I see the GC Alloc is produced in base.Refresh();
I do not want to create SplineController dynamically on the fly.
Is there any chance to have a SplineController option that exist permanenely at run time?
Or is there any other option available to prevent the GC's on a SC?
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