10-15-2015, 06:19 PM
The individual modules can be edited in the inspector, you'll need the graph only to create & link modules. And honestly, there is nothing better than graphs to manage complex setups. Can you think of ShaderForge just using inspectors? We're working on some tutorial videos for the CG, so perhaps give it a try again then. After all it's very streamlined and you can quickly create complex setups.
Anyways, if you send me your order number by mail, I can provide you a copy of the old Curvy 1.61, but it won't get updated anymore of course.
Anyways, if you send me your order number by mail, I can provide you a copy of the old Curvy 1.61, but it won't get updated anymore of course.