02-23-2024, 10:01 AM
We're getting some issues when working with curvy inside a prefab. We're doing game object deformation along a spline. But when the generator etc is contained inside a prefab something goes wrong. So far we've encountered the two following issues
When scenario 2 happens Unity slows to a crawl and its really hard to grab a screenshot of whats going on. This issue seem to happen with mesh outputs. Seem to work much better if we just use Curvy to scatter objects along a path.
(We're on 2022.3.17 and Curvy 8.7.3)
- Parts of the generated output is visible until you hit save inside the prefab (see attached image)
- Sometimes the generator seem to get stuck in a endless loop producing thousands of objects when backing out of the prefab and back into the scene.
- When working in-place, sometimes the generated output just disappears until you move a control point or otherwise force a rebuild.
When scenario 2 happens Unity slows to a crawl and its really hard to grab a screenshot of whats going on. This issue seem to happen with mesh outputs. Seem to work much better if we just use Curvy to scatter objects along a path.
(We're on 2022.3.17 and Curvy 8.7.3)