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Does Curvy has gameobjects pooling system function?
#6
There is no On/Off switch, but you can set its parameters so that no object is created. For example by setting both min and max count to 0. Here are the list of parameters of the Component pool for example:
https://curvyeditor.com/documentation/co...ponentpool
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RE: Does Curvy has gameobjects pooling system function? - by _Aka_ - 09-07-2023, 08:34 AM

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