06-01-2023, 11:14 AM
Hi
This feature is not implemented. If you need to implement it, here is how I see it can be done:
This feature is not implemented. If you need to implement it, here is how I see it can be done:
- Add a VertexColors to CGVMesh:
I imagine something like this: public Color[] VertexColors;
- Modify CGVMesh.ToMesh so tha it sets the vertex colors to the mesh
- If you combine/merge meshes, you will need to handle VertexColors in the CGVMesh.MergeVMesh(es) methods.
- In BuildVolumeMesh.Refresh, implement your logic that will define the colors for each vertice and assign CGVMesh.VertexColors
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