05-19-2023, 01:19 PM
(05-18-2023, 05:04 PM)_Aka_ Wrote: If you need to keep the generated objects while the generator is disabled, then you should probably use the SaveToScene method:
Isn't this a more expensive method meant to be called just once? I need to make sure that any of the assets I generate are saved when I place the spline. However If I were to move/edit the existing spline, I'd still like to update and re-generate while having all the prefabs already setup.
This is because this level editor isn't meant to save the level, its a tower defense game and the components of the spline just needs to be allowed to initialize and function.