04-27-2023, 11:13 AM
Hi
If I understood you well, you want to apply an operation (mesh modification) on the generated mesh each time it is updated.
To do so, listen to the OnRefresh event of the Create Mesh module:
https://api.curvyeditor.com/860/FluffyUn..._OnRefresh
In your event handler use the usual Unity mesh related methods to modify the mesh
https://docs.unity3d.com/ScriptReference/Mesh.html
Did this help?
If I understood you well, you want to apply an operation (mesh modification) on the generated mesh each time it is updated.
To do so, listen to the OnRefresh event of the Create Mesh module:
https://api.curvyeditor.com/860/FluffyUn..._OnRefresh
In your event handler use the usual Unity mesh related methods to modify the mesh
https://docs.unity3d.com/ScriptReference/Mesh.html
Did this help?
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