Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
building game changes UV spaces for generated mesh

Have you exported the meshes using the export button in the Curvy Generator's toolbar? If not, please try again while using this method. 

Yes I have, it did the same thing. I also converted them to FBX format & the UV spacing would still get messed up at runtime.

I'll look at the FBX in Maya to see if the UV spacing is fine.

Unfortunately, I'm stuck with Unity 2020.3.26f.

Messages In This Thread
RE: building game changes UV spaces for generated mesh - by scr33ner - 01-17-2023, 02:34 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
  Incorrect mesh alignment after extrusion on curved path Thinkurvy 10 21 04-17-2024, 10:57 AM
Last Post: _Aka_
  Adjust radius of generated mesh via script? Shackman 1 4 03-26-2024, 01:12 PM
Last Post: _Aka_
  Not seeing mesh extended after following YT PaulM 1 3 02-02-2024, 12:01 PM
Last Post: _Aka_
  Trigger Zones along Spline Mesh dlees9191 1 5 01-05-2024, 10:18 AM
Last Post: _Aka_

Forum Jump: