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Runtime error when using Curvy Generator with Game Object Deform
#2
Hi
It is curious that the behavior differs between edit and play mode. Is it possible for you to send me a reproduction case?
Also, does your used case need to create more than 10.000 objects?
Regardless of your answer, this message appears when the Volume Spots module creates what it considers as too many objects (10.000). This number can be modified in BuildVolumeSpots.cs, look for a constant called MaxSpotsCount.
Please consider leaving a review for Curvy. This will help a lot keeping Curvy relevant in the eyes of the Asset Store algorithm.
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Messages In This Thread
RE: Runtime error when using Curvy Generator with Game Object Deform - by _Aka_ - 04-20-2022, 06:10 PM

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