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Bugs & updates needed: Curvy Move Along Spline Distance (Playmaker) not working
#4
(01-19-2014, 07:08 PM)'Jake' Wrote:
(01-18-2014, 08:20 PM)'FritsLyn' Wrote: Hmm.. Made it sort of work by enabeling updates and setting a high Granularity on the spline, but the result is very 'jumpy' - not a steady motion..

 
You mean enabling "Updates" on the spline? You should keep the Refresh-Settings enabled (it's on by default). And as long as you don't enable "Approximate Position" in the custom action, the granularity shouldn't have an effect. I just tried using the pmSplineWalkerFixed example scene and changed the splines to Bezier and the cubes are moving smooth.


 

 

Hmm.. That example is not using 'Curvy Move Along Spline Distance' - it's using 'Curvy Move Along Spline'.

I'm confused on a higher level Wink Sorry!
 
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